Tri-Boro Tales by Keith Miller and Chuck Collins (plus a crew of others)
Closing out December with a pretty good entry that doesn't do enough to distinguish itself.
Doing a relationship, character driven story is a bit of a handicap around these parts and you've got be that much better if you want to make it work. I imagine if this were about Vampire Ninjas who hunt Zombie Pirates in the far distant future it would be right in the mix for #1, but it is what it is and there's nothing wrong with that.
I enjoy the art but again I feel claustrophobic. That's been happening a lot this month, maybe it's a reflection of my mental state rather than a problem with all the entries I've been knocking but just assuming my head's on straight after all, what I'd like to see is the artist pull the camera back a few extra feet every now and then.
I've also been harping on colors, so it's a relief to see some that are pretty well done. Not flashy, just effective. Well done.
If there's a problem I'd like to see addressed it'd be to make the dialog a little bit less 'busy'. What is there isn't bad but there's so much of it and some could be cut out without changing my understanding of the entry at all.
I know there's a plan that I'm not privy to, there might be a great plot element involving the chess guy for example, but as far as winning the contest goes it's clearly ancillary to that purpose.
Good entry, 3 out of 5 stars.